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		<title>ENTS Courseware - Revision history</title>
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		<updated>2013-05-24T11:01:04Z</updated>
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		<id>http://ents.ca/index.php?title=ENTS_Courseware&amp;diff=70&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;=ENTS KIDS= ==Possible Formats== #Standard course based #In-class demonstrations #Parent+child classes ==Schedule== ==Topics== ===Soldering===  *Chemistry of solder: Why Lead ...&quot;</title>
		<link rel="alternate" type="text/html" href="http://ents.ca/index.php?title=ENTS_Courseware&amp;diff=70&amp;oldid=prev"/>
				<updated>2013-02-02T23:13:05Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;=ENTS KIDS= ==Possible Formats== #Standard course based #In-class demonstrations #Parent+child classes ==Schedule== ==Topics== ===Soldering===  *Chemistry of solder: Why Lead ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=ENTS KIDS=&lt;br /&gt;
==Possible Formats==&lt;br /&gt;
#Standard course based&lt;br /&gt;
#In-class demonstrations&lt;br /&gt;
#Parent+child classes&lt;br /&gt;
==Schedule==&lt;br /&gt;
==Topics==&lt;br /&gt;
===Soldering===&lt;br /&gt;
&lt;br /&gt;
*Chemistry of solder: Why Lead Free solder?&lt;br /&gt;
*Chemistry of Flux:   Why do we use flux? Why Resin, Acid or Water based?&lt;br /&gt;
*The difference between solder and welding&lt;br /&gt;
*Blob or Twist? Mechanical Strength and stability&lt;br /&gt;
*Free-Form or PCB? Advanced Stabilization techniques&lt;br /&gt;
*Solder gun, Solder Pencil, Solder Paste, Reflow, and Reheat&lt;br /&gt;
*Through hole, and Surface Mount&lt;br /&gt;
&lt;br /&gt;
===Electronics===&lt;br /&gt;
*The concept of a Circuit&lt;br /&gt;
*Serial versus Parallel, or Series Parallel&lt;br /&gt;
*Ohms Law, Voltage, Amperage and Resistance&lt;br /&gt;
*The concept of D.C. versus A.C.&lt;br /&gt;
*DC Circuits&lt;br /&gt;
**Batteries&lt;br /&gt;
**Wattage, Joules, and Energy Storage Density&lt;br /&gt;
***The Flashlight circuit&lt;br /&gt;
***The LED variation and Polarity&lt;br /&gt;
***The concept of &amp;quot;Voltage Drop&amp;quot;&lt;br /&gt;
**Resistance and Voltage Drop&lt;br /&gt;
***The voltage divider&lt;br /&gt;
***Serial LED circuits&lt;br /&gt;
***Parallel LED circuits&lt;br /&gt;
***The concept of &amp;quot;Amperage Limits&amp;quot;&lt;br /&gt;
***Resistance and Amperage Limiting&lt;br /&gt;
***Measuring Voltage, Resistance, and Amperage&lt;br /&gt;
**Capacitors&lt;br /&gt;
***Capacitors as electrical storage&lt;br /&gt;
*AC circuits&lt;br /&gt;
**Frequency, High Frequency, Low Frequency, and Band Frequencies&lt;br /&gt;
**Period, and wavelength in frequency&lt;br /&gt;
***Capacitors as Filters (Ripple Management)&lt;br /&gt;
***High Pass, Low Pass, Band Pass&lt;br /&gt;
***High Block, Low Block, Band Block&lt;br /&gt;
***Coupling and Decoupling A.C. and D.C. components of a signal&lt;br /&gt;
***Signals in D.C. (Binary and Analog)&lt;br /&gt;
***Digital Signals versus Analog Signals&lt;br /&gt;
***Analog to Digital Conversions&lt;br /&gt;
***Digital to Analog Conversions&lt;br /&gt;
**Inductors&lt;br /&gt;
***Magentic theory: Every Wire is an inductor&lt;br /&gt;
***Creating Magnetic Fields, Electrical currents create magnetism&lt;br /&gt;
***Detecting Magnetic Fields Moving Magnetic fields create electrical currents&lt;br /&gt;
***The Building and Collapse of the Magnetic Field in A.C. currents&lt;br /&gt;
***The A.C. Current, and Electro-magnetics (solenoids, electromagnets and Railguns)&lt;br /&gt;
***Coils, Antennas, and other &amp;quot;Shaped Inductors&amp;quot;&lt;br /&gt;
***Generators, Alternators, and Power Generation&lt;br /&gt;
***Transformation, the A.C. to A.C. conversion of voltage&lt;br /&gt;
***Inductors as filters &lt;br /&gt;
****High Pass, low pass, and band pass filters&lt;br /&gt;
****High Block, High Block, and Band Block filters&lt;br /&gt;
***The Sine Wave versus the Cosine Wave&lt;br /&gt;
***The Idea of Phase&lt;br /&gt;
***Capacitance Phase changes&lt;br /&gt;
***Inductive Phase changes&lt;br /&gt;
***Phase versus Power Factor&lt;br /&gt;
***The concept of a TANK circuit&lt;br /&gt;
***Reactance and the concept of phase as resistance to flow&lt;br /&gt;
***Radio-Waves, What is reception and transmission?&lt;br /&gt;
*Active Circuits&lt;br /&gt;
**The idea of Semi-conductors&lt;br /&gt;
**N doped Semi-conductors&lt;br /&gt;
**P doped Semi-conductors&lt;br /&gt;
**The idea of NP junctions&lt;br /&gt;
**The Diode&lt;br /&gt;
***Polarity of Diodes&lt;br /&gt;
***Back Voltage, and Breakdown voltage&lt;br /&gt;
***Junction minimum voltages&lt;br /&gt;
***Converting A.C. to D.C. using diodes&lt;br /&gt;
***The Bridge&lt;br /&gt;
***The Half-Bridge&lt;br /&gt;
***Other Bridge Circuits&lt;br /&gt;
**NPN junctions (transistors)&lt;br /&gt;
**PNP junctions (transistors)&lt;br /&gt;
***The Transistor as Switch&lt;br /&gt;
***The Transistor as Amplifier&lt;br /&gt;
***The Transistor as Invertor&lt;br /&gt;
***The Transistor as an adjustable Capacitor&lt;br /&gt;
***The Transistor as an adjustable Resistor&lt;br /&gt;
***The Transistors minimum voltage&lt;br /&gt;
***Ranges of Transistors&lt;br /&gt;
***Switching speed versus Transistor size&lt;br /&gt;
***Switching Capacitance of Large Transistors&lt;br /&gt;
***The need to decouple large transistors&lt;br /&gt;
***Open Sink, Versus closed sink outputs&lt;br /&gt;
***Tristate why a high inductance output limits transistor response&lt;br /&gt;
***Current limiting of Transistor Outputs&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
*What is a Spectrum&lt;br /&gt;
*The Radio Spectrum&lt;br /&gt;
*Generating Radio waves by Induction&lt;br /&gt;
*Why both the transmitter and the receiver have Frequency Control circuits&lt;br /&gt;
*The RC, RL, and Tank Circuits versus the Quartz Crystal&lt;br /&gt;
*Resonance and Reactance&lt;br /&gt;
*Amperage and Voltage Versus Radio Range&lt;br /&gt;
*Amplitude Modulation (AM)&lt;br /&gt;
*Frequency Modulation (FM)&lt;br /&gt;
*Frequency Jumping, and Spread Spectrum&lt;br /&gt;
*Cellular Concepts&lt;br /&gt;
**What is a Cell&lt;br /&gt;
**Why does reception vary across the City/Country&lt;br /&gt;
**Traveling from Cell to Cell&lt;br /&gt;
**Digital vs. Analog Cell Signals&lt;br /&gt;
**Does A Digital Signal assure privacy?&lt;br /&gt;
***Encryption versus Coding&lt;br /&gt;
&lt;br /&gt;
===Robotics===&lt;br /&gt;
*basic analog &lt;br /&gt;
**line follower&lt;br /&gt;
**wall follower&lt;br /&gt;
**Photo-vore/Photo-phobe&lt;br /&gt;
**Tensor Control Systems&lt;br /&gt;
**Analog RC (wire guided)&lt;br /&gt;
*basic digital&lt;br /&gt;
**wall/line follower&lt;br /&gt;
**servo/range sensor/Optical feedback devices&lt;br /&gt;
**IR/Sonar/Mechanical &amp;quot;Senses&amp;quot;&lt;br /&gt;
**logic based actions&lt;br /&gt;
***Hard Programs (CRC devices, 3D printers etc.)&lt;br /&gt;
*A.I. based Robotics (added for completeness, probably too advanced for age range)&lt;br /&gt;
**Rule Bases&lt;br /&gt;
**Fuzzy Logic&lt;br /&gt;
**Inductive Control (I.E. Power-Hunger)&lt;br /&gt;
**Darwin and other BBD's&lt;br /&gt;
*Control Schemes (added for completeness TX 2B/RX 2B are readily available in cheap toys)&lt;br /&gt;
**Digital RC (TX2B/RX2B)&lt;br /&gt;
**Semi-Autonomous robots&lt;br /&gt;
**UAV's and Autonomous Robots&lt;br /&gt;
**Social Robots, &lt;br /&gt;
**Robots as Agents, Multi-Robot Language and Mapping Strategies&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
*The Fulcrum/Axle&lt;br /&gt;
*The Wheel&lt;br /&gt;
*The Lever&lt;br /&gt;
*The Spring&lt;br /&gt;
*The shaft&lt;br /&gt;
*The spur gear&lt;br /&gt;
*The Rack gear&lt;br /&gt;
*The Worm gear&lt;br /&gt;
*The Pulley&lt;br /&gt;
*The Motor&lt;br /&gt;
*Engines of Different Types as Motors&lt;br /&gt;
&lt;br /&gt;
===Welding===&lt;br /&gt;
*The difference between welding and soldering&lt;br /&gt;
**Ceramics and Syntering as welding &lt;br /&gt;
***The Plastic Limit and the Phase change between solid and liquid&lt;br /&gt;
*Metal to Metal Welding&lt;br /&gt;
**Dissimilar metal concerns&lt;br /&gt;
**Thermite and aluminum welding&lt;br /&gt;
**Brasing a case in point&lt;br /&gt;
**Oxy-Fuel cutting and welding&lt;br /&gt;
**The Stinger and Rod Welding Technique&lt;br /&gt;
**Wire welding&lt;br /&gt;
***Metal in Gas Welding&lt;br /&gt;
****CO2&lt;br /&gt;
****Argon&lt;br /&gt;
****Helium&lt;br /&gt;
****Titanium in Gas Welding&lt;br /&gt;
**Capacitance Welding Techniques (and why not to solder directly on batteries)&lt;br /&gt;
**Powder in Gas, (often laser heated) Welding&lt;br /&gt;
***Advanced Additive Welding Techniques similar to 3D printing&lt;br /&gt;
*Plastic to Plastic Welding&lt;br /&gt;
**Plastic cutting with the &amp;quot;Hot Wire&amp;quot; Technique&lt;br /&gt;
**Plastic Welding using Plastic welding rods&lt;br /&gt;
**Plastic Lamination as Welding&lt;br /&gt;
**Concerns with Welding dissimilar plastics&lt;br /&gt;
**3D Printing as a Plastic Welding Technique&lt;br /&gt;
&lt;br /&gt;
===Machining===&lt;br /&gt;
*The Artist Freeing the Art from the Media&lt;br /&gt;
*Shaping things by removing material&lt;br /&gt;
*Basic Safety around power tools&lt;br /&gt;
*Making Holes with a drill by hand&lt;br /&gt;
*The Brace and Bit, Rotary Drilling becomes practical&lt;br /&gt;
*The Hand Drill and Bits&lt;br /&gt;
*Constraints on movement, Why the Drill Press is better&lt;br /&gt;
*The Lathe&lt;br /&gt;
**The Pottery Wheel, shaping Mud&lt;br /&gt;
**The early Whip Shaft Lathe&lt;br /&gt;
**Rotary Lathes&lt;br /&gt;
**Steam Powered Lathes&lt;br /&gt;
**Electrical Powered Lathes&lt;br /&gt;
**The Modern Wood Lathe&lt;br /&gt;
**The Modern Metal Lathe&lt;br /&gt;
**CNC Lathes&lt;br /&gt;
**Turret Lathes&lt;br /&gt;
*The Mill, (Turning the Lathe on end)&lt;br /&gt;
**The Router, a Hand-Mill&lt;br /&gt;
**The Router Table, better quality&lt;br /&gt;
**The Router Jigs&lt;br /&gt;
**The Machining Mill, as Controlled combination of drill press and Router Table&lt;br /&gt;
**The CNC Mini-Mill&lt;br /&gt;
**The CNC Mill&lt;br /&gt;
**CNC Panel Board Milling&lt;br /&gt;
&lt;br /&gt;
===Carpentry===&lt;br /&gt;
*Working with wood&lt;br /&gt;
*Basic Safety around power tools&lt;br /&gt;
*The use of sandpaper&lt;br /&gt;
**Sandpaper Coarseness versus surface roughness&lt;br /&gt;
**Removing Finishes, and coarser paper to break the finish&lt;br /&gt;
**Advancing from coarse to fine to improve the finish&lt;br /&gt;
**The use of rouge for fine surfaces&lt;br /&gt;
**Power sanders&lt;br /&gt;
***The Orbital Sander, (and finishing sander)&lt;br /&gt;
***The Belt Sander&lt;br /&gt;
***Shaping with the Spindle sander&lt;br /&gt;
***The hand Disk Sander&lt;br /&gt;
***The Table Disk/Belt Sander&lt;br /&gt;
*Cutting wood&lt;br /&gt;
**Stress Relief on the blade, Notches and stress when cutting&lt;br /&gt;
**Sharpening versus Honing&lt;br /&gt;
**care of blades&lt;br /&gt;
*The knife&lt;br /&gt;
**Whittling by hand&lt;br /&gt;
**The use of hand chisels&lt;br /&gt;
**Special Care for hand chisels&lt;br /&gt;
**The use of &amp;quot;Hammer Type Chisels&amp;quot;&lt;br /&gt;
**The Hollowground chizel blade and why it exists&lt;br /&gt;
**The Hand Plane, Shaving off thin surface irregularities&lt;br /&gt;
*** Specialized types of hand planes&lt;br /&gt;
**The Powered Hand Plane&lt;br /&gt;
**The Dimensioning Plane&lt;br /&gt;
**The shaper/edger&lt;br /&gt;
*Composite Blades&lt;br /&gt;
**The file as a gang of blades&lt;br /&gt;
***Coarseness versus surface roughness&lt;br /&gt;
***Draw Filing to reduce surface roughness&lt;br /&gt;
***The Rasp, fast removal of material for shaping&lt;br /&gt;
***The file/Rasp Blade profile and what type of material removal to use it for&lt;br /&gt;
***Cleaning the file to keep it cutting well&lt;br /&gt;
**Burrs, and Grinding Tools&lt;br /&gt;
***Using in a Dremel or Router to do detail work&lt;br /&gt;
**Drills, Blade and Shaft Types&lt;br /&gt;
**Drilling by Hand&lt;br /&gt;
**Drilling with a Drill Press&lt;br /&gt;
**Special Types of Drill Bits (Forstner Bits, etc.)&lt;br /&gt;
**The basic set of Router Bits&lt;br /&gt;
***Profiles&lt;br /&gt;
***Rabits&lt;br /&gt;
***Grooves&lt;br /&gt;
***Pilot type bits&lt;br /&gt;
***Guides Jigs, and Tables making a hand Router more useable&lt;br /&gt;
**The lathe&lt;br /&gt;
***Basic Lathe Safety&lt;br /&gt;
***The tool-rest and Lathe chizel types&lt;br /&gt;
***Turning speed versus cut-depth/Hardness of wood&lt;br /&gt;
***Turning bowls etc.&lt;br /&gt;
***Profile turning with a pantograph and a profile&lt;br /&gt;
**The saw as a linear gang of blades&lt;br /&gt;
**Saw tooth styles&lt;br /&gt;
**The Hand Saw&lt;br /&gt;
***The crosscut saw&lt;br /&gt;
***The Rip saw&lt;br /&gt;
***The coping saw&lt;br /&gt;
***The Hack Saw&lt;br /&gt;
***The Miter Saw&lt;br /&gt;
***Blade sharpening techniques&lt;br /&gt;
***Long-Lasting carbide Tips on blades&lt;br /&gt;
***Specialized Saw Blades &lt;br /&gt;
**The Power Saw&lt;br /&gt;
***The circular saw&lt;br /&gt;
****The Skill Saw or Hand Circular Saw&lt;br /&gt;
****The Table saw&lt;br /&gt;
****The chop-saw, Miter-saw, Compound Miter saw&lt;br /&gt;
****The Panel Saw&lt;br /&gt;
***Other types of power saws&lt;br /&gt;
****The Reciprocating or Saws-all Saw&lt;br /&gt;
****The Scroll Saw&lt;br /&gt;
****The Belt Saw&lt;br /&gt;
****The Gang Saw&lt;br /&gt;
****The Chipping Saw&lt;br /&gt;
&lt;br /&gt;
===Painting and Finishing===&lt;br /&gt;
*The chemistry of Paint&lt;br /&gt;
**Oil versus Latex&lt;br /&gt;
**Health aspects of new Plastic/Organic paints&lt;br /&gt;
**Tints, Stains, and toxicity&lt;br /&gt;
**Why Lead in paint is discouraged&lt;br /&gt;
*Getting a smooth even layer&lt;br /&gt;
**Using a Brush&lt;br /&gt;
**Using a roller&lt;br /&gt;
**Using a Sprayer/spraybomb&lt;br /&gt;
**Using a Powder coat&lt;br /&gt;
*preparation for painting/staining etc.&lt;br /&gt;
**scuffed but even surfaces, getting the paint to stick&lt;br /&gt;
**Dry, Clean Surfaces&lt;br /&gt;
**Opening the pores of wood etc.&lt;br /&gt;
**Matching the chemistry to the Material being painted&lt;br /&gt;
**Matching the chemistry to the expected environment&lt;br /&gt;
**Masking and covering against spills/overspray&lt;br /&gt;
*The Painting Environment&lt;br /&gt;
***Ventilation versus Protection from contamination&lt;br /&gt;
***Paint booths for fine finishes&lt;br /&gt;
***Curing versus Baking how to harden the paint&lt;br /&gt;
***The painters Mask, why different masks for different paints&lt;br /&gt;
***Why White Coveralls?&lt;br /&gt;
*Clear Coats, Varnish, Shellac, etc.&lt;br /&gt;
**Putting on a shine&lt;br /&gt;
**Shellac, and Varnish, getting depth to the shine&lt;br /&gt;
**Clear Coats, and Varathane, a hardy clear surface to the paint/stain&lt;br /&gt;
**Oils and waxes Nourishing the wood, to keep it from drying out&lt;br /&gt;
&lt;br /&gt;
===Photography===&lt;br /&gt;
*high quality pin hole camera&lt;br /&gt;
*The theory of photo-lithography&lt;br /&gt;
*The DarkRoom is it obsolete? Why you might not want to get your film developed by a service&lt;br /&gt;
*Quick-shots versus SLR cameras why look out the lens?&lt;br /&gt;
*Digital versus Film which is better?&lt;br /&gt;
*The theory of Digital Cameras&lt;br /&gt;
*Scanners versus Digital Cameras&lt;br /&gt;
*Image Manipulation, and Quality Control&lt;br /&gt;
*The controls on your camera&lt;br /&gt;
**Fstop&lt;br /&gt;
**Shutter Speed&lt;br /&gt;
**Lens size versus Light/Focus Depth etc.&lt;br /&gt;
**The Zoom, which is better optical zoom or digital zoom&lt;br /&gt;
**Focus versus infinity&lt;br /&gt;
**Macro-Modes&lt;br /&gt;
**Flash versus Fstop/shutterspeed&lt;br /&gt;
**should I use a filter?&lt;br /&gt;
**Making Movies&lt;br /&gt;
**Making Panaramas&lt;br /&gt;
**Making Time-delay movies&lt;br /&gt;
**High Speed Cameras and slowing down fast events.&lt;br /&gt;
**Hacking your camera&lt;br /&gt;
&lt;br /&gt;
===Movie Making===&lt;br /&gt;
*The script&lt;br /&gt;
*The StoryBoard&lt;br /&gt;
*Do you really need that silly clacker thing?&lt;br /&gt;
*The idea of short-takes, and long editing sessions&lt;br /&gt;
*The Cutting Room Floor (So to speak)&lt;br /&gt;
*Consistency versus long filming periods&lt;br /&gt;
&lt;br /&gt;
===Writing===&lt;br /&gt;
===CAD/3d Printing===&lt;br /&gt;
*basic 3d design using free google sketchup&lt;br /&gt;
**print 3d model or model object from thingiverse&lt;br /&gt;
*3d scan using kinect&lt;br /&gt;
**possibly print the result of the scanned model, eg your face as a keychain&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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